An online co-op horror game with up to 6 players. Locate valuable, fully physics-based objects and handle them with care as you retrieve and extract to satisfy your creator's desires.
Developer
semiwork
Platforms
Windows
Publisher
semiwork
Genres
Action, Early Access
how much loss of profit are we talking about here and how do i avoid them? any known mitigation techniques for this? thx
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this might touch on the concept of having cross-platform playing or cloud in the game so how possible is this? thx
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maybe not now like maybe in the future if they dont exist yet
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question about the leaderboards system in repo do they exist or not for now?
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any pro repo players here in the sub? any amazing tips yall can recommend?
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yeah like are there reliable character classes here or are we just the same weak and puny semibots working for a taxman?
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title - so basically we have some sort of fallout system in case one of us got pwned by monsters
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im trying to figure out each and every monster's weaknesses in the game
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like fogs and such? maybe vision blocks like oh the room is dark blah blah blah
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so my pc is pretty terrible to say the least and it runs on i3 with 8gb ram im not really techy so id love some insight which parts to upgrade etc
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will taxman cook us if this happens or just the classic no you shall not pass thing?
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so in short do we have lore that makes sense?
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game over or can we buy our way out?
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about the power balance in the game yeah so are there current limitations in repo?
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im a fan of figuring out the game on the go but for my little sister who wants to play the game is there any tutorial besides youtube or tiktok i can use for her? thx
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also is it possible to give them clues and such need help lol
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okay so let me explain more clearly. say i got from a certain location for extraction, will it be there for the next round and good lord i feel like it's the latter haha im ready to get disappointed no worries
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so does the taxman actually rewards us? what items or tools are best for this or any semibot upgrades for that matter thanks
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also what are your best purchases per missions?
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so tldr i want to play with people but they dont have pc
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any reliable methods to escape being caught and getting your hard work in vain in the game?
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any known methods in the communities i can follow to be a better player? im pretty new to repo thx
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are there special effects like them getting more aggressive if they see me shining a light in their face?
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basically about map guides in the game can anyone drop some spoilers please?
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is this a thing in repo? also is there any hp scaling?
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lets say for example we die? yeah like all random semibots in the lobby
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im playing on steam but afaict there are no achievements yet or is it just me?
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in short i cant just be complacent right? so yeah how do i track where the hell im going while still keeping in check with objectives
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like fogs and such? maybe vision blocks like oh the room is dark blah blah blah
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like when dealing with the collection and hide n seek with different enemy monsters?
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title - so basically we have some sort of fallout system in case one of us got pwned by monsters
Read more
are they as straightforward as they seem or are there hidden mechanics for them would love to know
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say im in the middle of collecting valuables can i change anything or nah?
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can somebody list all different types of monsters and repo and how to deal with them effectively thx
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as the title says i was wondering how they really work together in repo
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any tips beyond just opening the mic? my comms seem to be not participating lol
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i know the game is still in early access but is it actually possible to install mods this early with really really good support? thank you! im also considering making a workshop map in the future
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so tldr i want to play with people but they dont have pc
Read more
also what are your best purchases per missions?
Read more
so does the taxman actually rewards us? what items or tools are best for this or any semibot upgrades for that matter thanks
Read more
this might touch on the concept of having cross-platform playing or cloud in the game so how possible is this? thx
Read more
maybe not now like maybe in the future if they dont exist yet
Read more
question about the leaderboards system in repo do they exist or not for now?
Read more
any pro repo players here in the sub? any amazing tips yall can recommend?
Read more
yeah like are there reliable character classes here or are we just the same weak and puny semibots working for a taxman?
Read more
title - so basically we have some sort of fallout system in case one of us got pwned by monsters
Read more
im trying to figure out each and every monster's weaknesses in the game
Read more
like fogs and such? maybe vision blocks like oh the room is dark blah blah blah
Read more
so my pc is pretty terrible to say the least and it runs on i3 with 8gb ram im not really techy so id love some insight which parts to upgrade etc
Read more
will taxman cook us if this happens or just the classic no you shall not pass thing?
Read more
so in short do we have lore that makes sense?
Read more
game over or can we buy our way out?
Read more
about the power balance in the game yeah so are there current limitations in repo?
Read more
im a fan of figuring out the game on the go but for my little sister who wants to play the game is there any tutorial besides youtube or tiktok i can use for her? thx
Read more
also is it possible to give them clues and such need help lol
Read more
okay so let me explain more clearly. say i got from a certain location for extraction, will it be there for the next round and good lord i feel like it's the latter haha im ready to get disappointed no worries
Read more
so does the taxman actually rewards us? what items or tools are best for this or any semibot upgrades for that matter thanks
Read more
also what are your best purchases per missions?
Read more
so tldr i want to play with people but they dont have pc
Read more
i know the game is still in early access but is it actually possible to install mods this early with really really good support? thank you! im also considering making a workshop map in the future
Read more
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