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The Elder Scrolls IV: Oblivion Remastered

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R.E.P.O.
q&a

Ghosted-Assets

do different maps have unique mechanics, hazards, or monster types that players need to adapt to?

basically about map guides in the game can anyone drop some spoilers please?

167
Accepted Answer

Six‑Screamers

Let's talk about these different hunting grounds because each one's going to test you in unique ways (this really keeps you on your toes). Starting with headman manor, you're dealing with tight corridors and those nasty bottomless pits - this layout forces you to be extra careful with your movements, because one wrong step and... Well, you know. The reaper and chef love to ambush here, so always peek around corners (pro survivors actually count their steps between safe spots).

Moving over to swiftbroom academy, things get really interesting with those unpredictable cauldron launchers, which actually can save your life if you time them right. The darkness here isn't just for show - it makes the clown's laser attacks harder to spot, but that's why learning to use your ears becomes crucial (footsteps tell you more than your eyes ever will in this place).

Mcjannek station's a different beast entirely, because that open layout might seem safer at first, but it actually makes you more vulnerable. You'll want to stick with your team here, since those animals and upscreams have a nasty habit of picking off lone survivors. Those big doors aren't just for show - they make excellent temporary shields when things get dicey.

What's particularly fascinating is how the challenge evolves as you progress through higher levels, introducing multiple extraction points and more aggressive monster spawns (this is where many teams fall apart if they haven't learned to adapt). Remember, every map tests different skills, but that's exactly what makes mastering each one so rewarding.

Something worth noting: if you're struggling with a particular map, try spectating other players after you die - you'll be amazed at the creative strategies you'll discover

100

Game Details

R.E.P.O.

An online co-op horror game with up to 6 players. Locate valuable, fully physics-based objects and handle them with care as you retrieve and extract to satisfy your creator's desires.

Developer

semiwork

Publisher

semiwork

Genres

Action, Early Access

Platforms

Windows

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