Ghosted-Assets
basically about map guides in the game can anyone drop some spoilers please?
Six‑Screamers
Let's talk about these different hunting grounds because each one's going to test you in unique ways (this really keeps you on your toes). Starting with headman manor, you're dealing with tight corridors and those nasty bottomless pits - this layout forces you to be extra careful with your movements, because one wrong step and... Well, you know. The reaper and chef love to ambush here, so always peek around corners (pro survivors actually count their steps between safe spots).
Moving over to swiftbroom academy, things get really interesting with those unpredictable cauldron launchers, which actually can save your life if you time them right. The darkness here isn't just for show - it makes the clown's laser attacks harder to spot, but that's why learning to use your ears becomes crucial (footsteps tell you more than your eyes ever will in this place).
Mcjannek station's a different beast entirely, because that open layout might seem safer at first, but it actually makes you more vulnerable. You'll want to stick with your team here, since those animals and upscreams have a nasty habit of picking off lone survivors. Those big doors aren't just for show - they make excellent temporary shields when things get dicey.
What's particularly fascinating is how the challenge evolves as you progress through higher levels, introducing multiple extraction points and more aggressive monster spawns (this is where many teams fall apart if they haven't learned to adapt). Remember, every map tests different skills, but that's exactly what makes mastering each one so rewarding.
Something worth noting: if you're struggling with a particular map, try spectating other players after you die - you'll be amazed at the creative strategies you'll discover
An online co-op horror game with up to 6 players. Locate valuable, fully physics-based objects and handle them with care as you retrieve and extract to satisfy your creator's desires.
Developer
semiwork
Publisher
semiwork
Genres
Action, Early Access
Platforms
Windows
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trying to understand the game is this just purely about profits and capitalism?
145 Votes
any reliable methods to escape being caught and getting your hard work in vain in the game?
167 Votes
any known methods in the communities i can follow to be a better player? im pretty new to repo thx
167 Votes
are they as straightforward as they seem or are there hidden mechanics for them would love to know
146 Votes
how much loss of profit are we talking about here and how do i avoid them? any known mitigation techniques for this? thx
144 Votes
so if another semibot aka player get pwned by an enemy monster is it game over or can we save each other? any great tips that worked in the game without sacrificing too much profits?
135 Votes
i cant seem to revive another player in my group idk what i am doing wrong what do i do?
135 Votes
hey all hey all im starting to play this amazing game any early upgrade recommendations?
145 Votes
trying to understand the game can somebody help me please
123 Votes
monster behavior and attack patterns in repo need help!
90 Votes
about sounds in repo say if i speak in a mic will i alert monsters? normally if youre being loud ingame youll get chased tho
135 Votes
about environmental hazards like maybe dot effects and fall damage do they exist in the game?
135 Votes
need help locating exits in the map
124 Votes
so basically a ping system for us newbies
124 Votes
is this a thing in repo? also is there any hp scaling?
166 Votes