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The Elder Scrolls IV: Oblivion Remastered

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R.E.P.O.
q&a

Haul-or-Nothing

are there environmental hazards besides monsters that players should avoid?

about environmental hazards like maybe dot effects and fall damage do they exist in the game?

135
Accepted Answer

Ghosted-Assets

The physics engine means you need precise timing to avoid most environmental dangers. When navigating areas with pits or drop-offs, maintain at least 2 meters distance from edges since monster impacts can send you tumbling past the point of recovery. Watch your step especially around unstable platforms, where the physics kick in about 0.5 seconds after initial contact. Objects heavier than 15 units require careful positioning, as dragging them against walls creates a force multiplication effect that can trap or damage you within 3 seconds of contact.

The trickiest timing comes from team coordination near hazards. Your partner's movement creates physics reactions within 0.25 seconds, so maintain diagonal spacing of roughly 3 meters when carrying valuable items. Those collection zones near trap mechanisms? They trigger on a 1-second delay after weight detection, so quick item transfers are essential. Maybe interesting: dropping items from heights above 5 meters guarantees damage, but controlled slides under 3 meters preserve condition. During intense moments, remember the 2-second buffer when shoving debris - it takes that long for physics calculations to settle and determine if you've blocked your escape route.

Remember the cardinal rule: environmental damage scales with movement speed, so precise footwork beats rushing every time. Your best positioning is usually against solid walls, since they nullify about 60% of potential knockback effects from both monsters and physics interactions.

100

Game Details

R.E.P.O.

An online co-op horror game with up to 6 players. Locate valuable, fully physics-based objects and handle them with care as you retrieve and extract to satisfy your creator's desires.

Developer

semiwork

Publisher

semiwork

Genres

Action, Early Access

Platforms

Windows

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