Ghosted-Assets
like fogs and such? maybe vision blocks like oh the room is dark blah blah blah
Six‑Screamers
The main thing to understand about weather effects is that they're not currently part of the core experience (which actually makes sense for this type of indoor-focused horror gameplay). Instead of dynamic weather changing things up, the real challenge comes from managing your flashlight and dealing with the environmental hazards that are built into each location. You'll find that visibility and atmosphere are carefully incorporated through the map design itself, creating tension without needing rain or fog effects.
Something interesting to consider - while mods might add weather features down the line, the base game really focuses on physics-based interactions and monster encounters (this design choice helps keep the focus on immediate threats rather than environmental distractions). The intensity comes from the way areas are laid out and how the difficulty ramps up naturally as you progress. Good to know that your visibility challenges will mainly come from managing your light sources and staying aware of your surroundings (keeping track of your flashlight battery is crucial since it's your main tool for spotting dangers). What makes this approach work is how it keeps the horror elements consistent and predictable enough to plan around, while still maintaining that edge-of-your-seat tension throughout each run.
An online co-op horror game with up to 6 players. Locate valuable, fully physics-based objects and handle them with care as you retrieve and extract to satisfy your creator's desires.
Developer
semiwork
Publisher
semiwork
Genres
Action, Early Access
Platforms
Windows
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trying to understand the game is this just purely about profits and capitalism?
145 Votes
any reliable methods to escape being caught and getting your hard work in vain in the game?
167 Votes
any known methods in the communities i can follow to be a better player? im pretty new to repo thx
167 Votes
are they as straightforward as they seem or are there hidden mechanics for them would love to know
146 Votes
how much loss of profit are we talking about here and how do i avoid them? any known mitigation techniques for this? thx
144 Votes
so if another semibot aka player get pwned by an enemy monster is it game over or can we save each other? any great tips that worked in the game without sacrificing too much profits?
135 Votes
i cant seem to revive another player in my group idk what i am doing wrong what do i do?
135 Votes
hey all hey all im starting to play this amazing game any early upgrade recommendations?
145 Votes
trying to understand the game can somebody help me please
123 Votes
monster behavior and attack patterns in repo need help!
90 Votes
about sounds in repo say if i speak in a mic will i alert monsters? normally if youre being loud ingame youll get chased tho
135 Votes
about environmental hazards like maybe dot effects and fall damage do they exist in the game?
135 Votes
need help locating exits in the map
124 Votes
so basically a ping system for us newbies
124 Votes
is this a thing in repo? also is there any hp scaling?
166 Votes