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The Elder Scrolls IV: Oblivion Remastered

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Monster Hunter Wilds
q&a

Seikuretosuwipto-DAAAAA!

what influence had the cambrian explosion on monster evolution trees?

would love in game and irl examples too!

25
Accepted Answer

thefury_reydau

The most important thing to understand about monster diversity is watching those specific evolutionary patterns in different biomes. When you encounter lala barina, you'll notice it telegraphs attacks with its petal-like bristles glowing, giving you about 1.5 seconds to position yourself away from its silk spray radius. The environmental adaptations really show up in monsters like quematrice, where you need to watch for heat distortion waves about 3 seconds before its flame bursts during desert phases.

For anyone interested in the deeper mechanics, the artian weapon evolution path requires specific part breaks - aim for nu udra's mud-covered segments when they're exposed during its 15-second surfacing animation, and you'll see why the rapid evolution concept matters. The biome shifts create really specific windows for hunting - like when scarlet forest's waters turn red, monsters gain new attack patterns that you'll need to learn with precise timing.

Speaking of timing, nerscylla's gypceros-hide phases need special attention because it changes the timing of its poison attacks. Watch for the hide to pulse twice, that's your 2-second window to strike before it starts its new combo chain. The really tricky part comes when dealing with balahara's hybrid moves, where you've got about 1 second between its wing flash and the actual strike connecting, and those windows get even tighter when seasonal changes kick in.

Good to know: blast weapons like the artian greatsword deal exactly 120 damage per proc, but you need to time those explosions with the monsters' recovery animations for maximum effect, especially during turf wars where positioning matters more than raw damage output.

56

Game Details

Monster Hunter Wilds

The unbridled force of nature runs wild and relentless, with environments transforming drastically from one moment to the next. This is a story of monsters and humans and their struggles to live in harmony in a world of duality.

Developer

CAPCOM Co., Ltd.

Publisher

CAPCOM Co., Ltd.

Genres

Action, Adventure, RPG

Platforms

PlayStation 5, Xbox Series X|S, Windows

View Game Page

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