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Monster Hunter Wilds

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Monster Hunter Wilds
q&a

Rompopolo_Brute-Romp

how do eulerian fluid simulations create realistic interactions in uth duna's aquatic attacks?

so basically talking about those flashy visuals generated by uth duna's attacks

124
Accepted Answer

Seikuretosuwipto-DAAAAA!

The simulation runs on a fixed grid layout that tracks everything about the water like speed and pressure making calculations way more efficient. Watch how the fluid interacts with solid objects, this creates those authentic splashes when monsters slam into the water. When attacks hit the water, the system injects energy at specific points which spreads out in waves that match how hard the impact was.

For the best visual results focus on how the water sticks to surfaces and monster bodies during attacks. The grid updates constantly so any movement like a diving attack properly pushes the water around. Water effects will actually cling to monster armor and break apart when you deal damage, which looks pretty realistic. Something worth noting is that those waves aren't just for show they'll slow you down and can even knock you back if you're not careful.

Combat gets interesting since you need to factor in how the water physics affect both you and the monster. Time your dodges carefully when you see waves forming and try to position yourself where the water displacement won't trap you in a bad spot.

90

Game Details

Monster Hunter Wilds

The unbridled force of nature runs wild and relentless, with environments transforming drastically from one moment to the next. This is a story of monsters and humans and their struggles to live in harmony in a world of duality.

Developer

CAPCOM Co., Ltd.

Publisher

CAPCOM Co., Ltd.

Genres

Action, Adventure, RPG

Platforms

PlayStation 5, Xbox Series X|S, Windows

View Game Page

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