Rompopolo_Brute-Romp
do they affect my gameplay? was looking to capitalize it to my advantage! thank you
Seikuretosuwipto-DAAAAA!
Physics metaphors don't affect gameplay mechanics at all - focus on the actual rules. Status effects trigger with 33% chance per hit and get harder to apply after each proc. For buffs, keep it simple: items in same categories don't stack, just take the stronger effect. Like mega demondrug cancels regular demondrug, giving you just the +7 attack boost
Different buff types work together though. Stack your mega demondrug with demon powder for maximum attack - they're separate categories so you get both bonuses. Same goes for seeds and pills, but watch the duration timers
Good to know: when building status, about one-third of your hits contribute to the threshold. Once you trigger it the first time, you'll need more buildup for the next proc. Most players track rough numbers: maybe 300 points for first paralyze, then 450 for second
Status attack up skills and proper buff combos are your best tools here. Forget theoretical physics, just remember: same category = strongest wins, different categories = stack away. Keep track of your timers and you're set
The unbridled force of nature runs wild and relentless, with environments transforming drastically from one moment to the next. This is a story of monsters and humans and their struggles to live in harmony in a world of duality.
Developer
CAPCOM Co., Ltd.
Publisher
CAPCOM Co., Ltd.
Genres
Action, Adventure, RPG
Platforms
PlayStation 5, Xbox Series X|S, Windows
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