m34TEAT3r
is there any connection hg passed onto no mans sky with the puzzle difficulty scaling or its just preprogrammed as part of the procedurally generated worlds?
graVITINOballs69
Let me walk you through this fascinating connection between math and game design - it's actually more intuitive than it sounds! The way procedural difficulty works is kind of like a conversation between the game and the player (this helps explain why some procedurally generated challenges feel more natural than others).
When you're exploring those infinite procedural spaces, the system is constantly making choices about what to show you next, which is pretty similar to how the mathematical game works. Think of it like this: every time you solve a puzzle or overcome a challenge, the system responds by adjusting what comes next (this is why you might notice the difficulty smoothly ramping up as you progress).
One really interesting thing to keep in mind is how the generator tries to avoid both super easy and impossibly hard scenarios. It's actually using some pretty clever math behind the scenes to keep things engaging - when you're exploring new planets or tackling procedural challenges, the system is working to maintain that sweet spot of difficulty (tip: if you're finding things too easy or too hard, try changing up your approach to trigger different generation parameters).
The whole process works a bit like a chess game, where each move narrows down the possible future states. When you demonstrate mastery of certain mechanics, the system responds by introducing more complex variations, but always within carefully controlled bounds (good to know: paying attention to how the difficulty changes can help you predict and prepare for upcoming challenges).
Of course, everything ends up using more straightforward algorithms in practice, but understanding this mathematical framework really helps explain why some procedural systems feel more satisfying than others. Maybe interesting: this is also why you'll notice patterns in how challenges escalate, even though each specific instance is unique.
No Man's Sky is a game about exploration and survival in an infinite procedurally generated universe.
Developer
Hello Games
Publisher
Hello Games
Genres
Action, Adventure
Platforms
PlayStation 4, PlayStation 5, Xbox Series X|S, Windows, Mac, Nintendo Switch
View Game Page
so we all the game generate a lot of fauna and flora and im just mesmerized by how large in volume usually not to mention the planets and star systems i lost count to. Is there any correlation to quantum wave function or
146 Votes
i wanted to learn more on how these extreme weather events that drain the hell out of my life support systems so i can prepare better. is there any correlation to the principle or. just. pure. you know... rng???
146 Votes
since you know there are -llions of them idk if its quintillion or quadrillion but i certainly know thats a lot (and also a lot lot impressive in my opinion)
146 Votes
im curious how the ftl shenanigans work like with planet to planet travel and when you warp to another star system
157 Votes
like what the effin creativity is this hello games? can somebody explain how they mix and match animals / aliens while being extremely resourceful with computer processing?? im just amazed
167 Votes
is there any correlation or is hello games just slapping some rng/procedurally generated stuff? those vykeen gek and korvax are interesting finds whenever i feel lonely
146 Votes
by the rep system i mean standing in game term
146 Votes
is quantum error correction involved (sorry for too much scientific terms here)
146 Votes
like for example sentinel combat peaceful stuff and overall atmosphere when exploring different planet types in different planetary systems
157 Votes
remember the planetary archives when you visit a planet or i think in some places when u enter the grand portal from the anomaly? im curious about that
122 Votes
does this matter cuz whenever i visit literally any planet theres bound to be predators and preys and theyre pretty interesting to see play out (i loot them with raw meat anyways haha)
167 Votes
title - im just concerned i bought the game and i have pretty potato pc lol thx
157 Votes
is this even incorporated to the game?
134 Votes
i was looking for correlation - basically there are multiple waves right and like there are some bots who can for reinforcements stealthy quadrupedals and yeah big robots with lasers
146 Votes
hey all! im curious about how vykeens gek and korvax language grammar work across civilizations in nms
167 Votes