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No Man's Sky

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No Man's Sky
q&a

SimulatioN

how does the game's coordinate system avoid gimbal lock during galactic map navigation?

i always thought hello games did a pretty great job at it and at first i was soooo confused at how it worked

156
Accepted Answer

m34TEAT3r

Let me give you a quick rundown on how the camera works in the galactic map, which is actually pretty clever when you think about it. The whole system uses something called quaternions instead of the usual angles, which might sound fancy but basically means you can look around super smoothly without the camera getting stuck in weird positions. I ran into this a lot in other space games but its really fluid here, especially when youre zooming around trying to find specific systems.

Its actually kinda interesting how the free-look mode handles all the twisting and turning, since you can spin the view however you want without it feeling janky or getting stuck. The whole thing just works really naturally, which is pretty important when youre trying to navigate through a massive galaxy. Tip - if youre planning long jumps between systems, the smooth camera rotation makes it way easier to plan your route without fighting with the controls.

122

Game Details

No Man's Sky

No Man's Sky is a game about exploration and survival in an infinite procedurally generated universe.

Developer

Hello Games

Publisher

Hello Games

Genres

Action, Adventure

Platforms

PlayStation 4, PlayStation 5, Xbox Series X|S, Windows, Mac, Nintendo Switch

View Game Page

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