sheogorath_777
as far as i remember in the original game oblivion the grab button is completely separate button on its own (feel free to correct me if wrong) so just wondering if its different for remastered
gateCrusher_133
The grabbing system works pretty differently now since they changed it to match how skyrim handles things. Instead of having a separate button youll need to hold the interact key while looking at stuff you want to move around, which feels more natural once you get used to it. Something interesting to note is that objects now pass right through npcs when youre carrying them so if youre thinking about doing the old bucket-on-head trick, that won't work anymore. The physics feel a bit heavier and more realistic, and its actually harder to accidentally steal things now since the controls are more deliberate which is nice if youve ever gotten a bounty for grabbing the wrong item.
Good to know that even with these changes you can still interact with most objects in the environment, though you might notice some of the original engine quirks are still there just working a bit differently now.
Explore Cyrodiil like never before with stunning new visuals and refined gameplay in The Elder Scrolls IV: Oblivionâ„¢ Remastered.
Developer
Bethesda Game Studios, Virtuos
Publisher
Bethesda Softworks
Genres
RPG
Platforms
PlayStation 5, Xbox Series X|S, Xbox Cloud Gaming, Windows, GeForce Now
View Game Page
any scope or indication that the remastered version of oblivion has a way better stealth indication in the ui? its been a while since i played the og but i am not that updated with the changes
146 Votes
are there waypoints system in oblivion remastered i probably missed? i havent logged much hours to the game but if thats a yes id be really happy
127 Votes
remember in the original game where having low to no stamina makes you feel like a weakling when dealing damage (talking about the fatigue + stagger mechanics) im just surprised and curious what has changed and why tho tbh im happy lol no more stamina issues
146 Votes
is the said mechanic still present? i hope thats the case
145 Votes
i was wondering if the almost-useless spells from oblivion og has been rebalanced for better usability and what spells have been changed? looking for more info on this as im running on a magic build
135 Votes
also is starting with spells the same or did the devs change it already? any new working tips/strategies/exploits right now? i heard magic build is pretty common (albeit boring)
147 Votes
anybody liking the new block and dodge mechanic in oblivion remastered? i feel like its way better now. am i the only one?
168 Votes
here we go boys. full stealth gameplay if possible. i be the one chill guy with one shotting capabilities. by the way im more on bows and stuff right now. any tips?
145 Votes
do we have any quality of life improvements when sneaking in the original vs remastered oblivion?
157 Votes
i heard magicka regen has been revamped (i think!?) so how does it work now in remastered oblivion? plus any tips for my mage run? thanks!
188 Votes
anyone here played skyrim? how about the original oblivion? yeah im interested with the combat system of those two plus one game (obviously oblivion remastered). with tons of ai improvements we have i was wondering if there are great improvements already
168 Votes
oblivion remastered guide for spellcrafting (not the og) - how does it differ now?
178 Votes
any tips on stacking resistance to physical and magic damage in oblivion remastered? i know its possible in the original game
134 Votes
so in the original oblivion there is this stacking weakness to magic which really buffs up your magic damage and ik this is one of the best strategies when dealing with bosses and tanky enemies. idk if it exists or not but i also heard one discord member yapping about how its broken but its boring at the same time (we both agree cuz i want to go melee mode)
147 Votes
or does the oblivion remastered version retained the same progression as the base version?
168 Votes