Mudcrab-Master
so yeah in case you guys need some additional context just let me know. im in a melee run rn after getting bored from that magic exploit which basically makes the game less fun
sheogorath_777
Strength directly impacts all melee damage calculations, with different scaling effects based on weapon type. Using higher base damage weapons like maces and axes will see more noticeable benefits, while daggers and similar light weapons gain smaller bonuses.
The remaster keeps things pretty straightforward with standard melee damage still capped at 100 strength, but there's an interesting change where pushing your strength past 100 through fortification affects certain combat mechanics. Core damage calculation stays true to the original design though, so if you're going for a pure melee build, focus on reaching that 100 strength benchmark first. Good to know that weapon types maintain their original scaling patterns, so heavier weapons still benefit more from each point in strength compared to lighter alternatives.
Explore Cyrodiil like never before with stunning new visuals and refined gameplay in The Elder Scrolls IV: Oblivionâ„¢ Remastered.
Developer
Bethesda Game Studios, Virtuos
Publisher
Bethesda Softworks
Genres
RPG
Platforms
PlayStation 5, Xbox Series X|S, Xbox Cloud Gaming, Windows, GeForce Now
View Game Page
any scope or indication that the remastered version of oblivion has a way better stealth indication in the ui? its been a while since i played the og but i am not that updated with the changes
146 Votes
are there waypoints system in oblivion remastered i probably missed? i havent logged much hours to the game but if thats a yes id be really happy
127 Votes
remember in the original game where having low to no stamina makes you feel like a weakling when dealing damage (talking about the fatigue + stagger mechanics) im just surprised and curious what has changed and why tho tbh im happy lol no more stamina issues
146 Votes
is the said mechanic still present? i hope thats the case
145 Votes
i was wondering if the almost-useless spells from oblivion og has been rebalanced for better usability and what spells have been changed? looking for more info on this as im running on a magic build
135 Votes
also is starting with spells the same or did the devs change it already? any new working tips/strategies/exploits right now? i heard magic build is pretty common (albeit boring)
147 Votes
anybody liking the new block and dodge mechanic in oblivion remastered? i feel like its way better now. am i the only one?
168 Votes
here we go boys. full stealth gameplay if possible. i be the one chill guy with one shotting capabilities. by the way im more on bows and stuff right now. any tips?
145 Votes
do we have any quality of life improvements when sneaking in the original vs remastered oblivion?
157 Votes
i heard magicka regen has been revamped (i think!?) so how does it work now in remastered oblivion? plus any tips for my mage run? thanks!
188 Votes
anyone here played skyrim? how about the original oblivion? yeah im interested with the combat system of those two plus one game (obviously oblivion remastered). with tons of ai improvements we have i was wondering if there are great improvements already
168 Votes
oblivion remastered guide for spellcrafting (not the og) - how does it differ now?
178 Votes
any tips on stacking resistance to physical and magic damage in oblivion remastered? i know its possible in the original game
134 Votes
so in the original oblivion there is this stacking weakness to magic which really buffs up your magic damage and ik this is one of the best strategies when dealing with bosses and tanky enemies. idk if it exists or not but i also heard one discord member yapping about how its broken but its boring at the same time (we both agree cuz i want to go melee mode)
147 Votes
or does the oblivion remastered version retained the same progression as the base version?
168 Votes