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Rocky Mountain Trophy Hunter
Game Review - by StormDaemon Features: The animals respond with somewhat realistic behavior, which is a good part of a hunting game, for example, if you shoot at the animal, it will run. The animal can also smell you upwind, so that has to be taken into account while on the hunt as well. As for any other features other than having a rifle, shotgun, bow, muzzle loader, revolver, lots of animal calls, scents, a tree fort, and bait, there are none other than that you can affect animal and tree density, and you can even trade trophy rooms to your friends. Gameplay: During the next few hours, you might actually find an animal, but this is a rare and special event. Once the animal is found, you must race it to a point where you can go into first person view mode. Then you may or may not see it slowly gallop towards you. At this point, a shot will probably be fired, and you'll probably miss. After that you'll chase after the animal again. That about sums up the experience of the game. If you are lucky enough to hit an animal and then lucky enough to find its body, you'll be taken to the trophy room immediately where you put its head on the wall. Even though there are a few more things to do, such as tracking and baiting, both are extremely hard and don't seem to work too well. The perception of this type of gameplay truly depends on the gamer, because a person who likes these games would probably really like this one, while someone who does not will hate this game with a passion. Graphics: When the scope or binoculars are used, the graphics look even worse, being extremely pixilated. The weapons themselves look decent, but the animations are much worse. If you can actually hit something, which is rare, a puff of smoke will appear and nothing else. No blood, no tree bark, only smoke. The smoke doesn't even look that good. The animals look somewhat similar to real animals, but they have lots of pixels and either walk or run in the exact same manner. In accordance with the first person views, the overhead map is not that great. While the pictures that occasionally appear on the side look nice, the terrain and floating animal heads are not as pretty to look at. The items you have, though, are drawn nicely, and because of that, I have more fun picking out my weapons and items than actually playing the game. Sound FX: The animal calls also sound authentic and they actually even change slightly when they are used, just like in real life. If animals are nearby to hear the calls, they will respond too it most of the time, and I believe I even heard wolves a few times. The weather also makes sounds, with the skies thundering as a storm approaches, and also when a storm is actually overhead. You can also hear the sound of the rain as it falls. Overall: |
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© 1996- Danworld, Inc.
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