The Sims
Cheat mode:
Press [Ctrl] + [Shift] + C during game play to display a prompt in
the upper left corner of the screen. Enter one of the following
codes to activate the corresponding cheat function. Note:, enter
[Exclamation point] at the prompt to repeat the last cheat entered.
Enter a [Semi-colon] between codes to enter multiple codes at the
same time.
Result Code
1000 Simoleons klapaucius
Add new family history stat to the
current family hist_add
Appends the route destination list to
AllRoutes.txt every time a route is
found write_destlist
Architecture tools automatically set the
level as needed auto_level
Automatically import and load indicated
FAM file import (FAM file)
Automatically load indicated house, no
questions asked house (house number)
Check and fix required lot objects prepare_lot
Completely flush app to VM file when
running Windows NT flush
Crash game crash
Create moat or streams water_tool
Create shrunk_text_#.bmp files shrink_text (font_size)(text)
Create-a-character mode edit_char
Display personality and interests interests
Draw all animation frames disabled draw_all_frames off
Draw all animation frames enabled draw_all_frames on
Draw colored dots at each person's
origin draw_origins
Dump entire memory to core_dump_
[date:time].txt core_dump
Dump selected person's most recent list
of scored interactions to a file dump_happy
Dump selected person's motive
contribution curve to a file dump_mc
Enable debug flag to show outcome
choice dialogs for social interactions debug_social
End sim logging sim_log end
Execute "file.cht" file as a list of
cheats cht (filename)
Floorable grid disabled draw_floorable off
Floorable grid enabled draw_floorable on
Force an assert for testing assert
Log animations in the event log window log_animations
Map editor disabled map_edit off
Map editor enabled map_edit on
Move any object move_objects
No tutorial object generation when
tutorial house is loaded tutorial off
Prevent web browser crashes browser_failsafe
Preview animations disabled preview_anims off
Preview animations enabled preview_anims on
Programmer stats tile_info
Quit game quit
Read in behavior tuning constants from
Tuning.txt #import
Rebuilds entire control panel/UCP from
scratch rebuild_cp
Refresh the BMP_ resources for all
people whose IFF files are writable refresh_faces
Rematch dependent textures and
regenerate bitmaps for all user
characters refresh_textures
Restore tutorial restore_tut
Rotate camera rotation (0-3)
Routing debug balloons disabled route_balloons off
Routing debug balloons enabled route_balloons on
Run series of random operations on
unhoused families fam_test (opcount)
Save currently loaded house save
Save family history file history
Say "plugh" plugh
Say "porntipsguzzardo" porntipsguzzardo
Say "xyzzy" xyzzy
Selected person's path displayed draw_routes on
Selected person's path hidden draw_routes off
Set event logging mask log_mask
Set free thinking level autonomy (1-100)
Set game speed sim_speed (-1000-1000)
Set grass change value edit_grass (number)
Set grass growth grow_grass (0-150)
Set lot size lot_size (number)
Set maximum milliseconds to allow
simulator sim_limit (milliseconds)
Set sim speed sim_speed (-1000 - 1000)
Set time of day set_hour (1-24)
Set z offset for thought bubbles bubble_tweak (z offset value)
Sets the neighborhood directory to
the path (directory path)
Sets up the borders of the lot with
non-editable flag. Requires rotation lot_border (tl) (tr) (bl) (br)
Sets whether menu items appear for in
use objects allow_inuse
Show memory view window in debug
builds of the game memview
Start sim logging sim_log begin
Swap the two house files and updates
families swap_houses (house #) (house #)
Ticks disabled sweep off
Ticks enabled sweep on
Tile information displayed tile_info on
Tile information hidden tile_info off
Toggle allowing visitors to be
controlled using the keyboard visitor_control
Toggle assets report report_assets
Toggle automatic object reset feature auto_reset
Toggle calls to PeekMessage within sim
loop sim_peek
Toggle camera mode cam_mode
Toggle display of unavailable
interactions in person control menus all_menus
Toggle music music
Toggle object compression in save file obj_comp
Toggle quaternion transformations quats
Toggle sound log window sound_log
Toggle sounds sound
Toggle web page creation html
Total reload of people skeletons,
animations, suits and skins reload_people
Trigger sound event soundevent
Write out an RTE file every time a
route is found write_routes
Write out behavior tuning constants to
Tuning.txt #export
Quick money:
Enable cheat mode and enter the klapaucius code. Display the cheat prompt
again & type !;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!:!;!
(up to sixty total commands may be entered).
Easier repeat cheats:
To make it easier to repeat a code, such as the money code, first enter the
code, then make a mistake after what you have repeated. For example enter
the money cheat, then enter !;!;!;!;!;!: (note the colon at the end instead
of a semi-colon). The game will respond "Sorry, invalid cheat" but you will
have the amount that you requested. When you click "OK", the cheat will
still be at the prompt. Press [Enter] again and click "OK" for another
repeat of the cheat you entered.
Magic garbage bag:
The following trick saves the time needed to take the garbage to the
street. Buy the 30 simolian trash can. Order your Sim to empty it, then
cancel the order just as they remove the bag from the can. Then, order
them to pick up the mess that they just created. Your Sim will return the
full bag to an empty can. Repeat this each time it fills and trash will
never have be brought outside again.
Less bills:
Keep an unpaid bill until the mailman delivers the next set of bills. Pay
the original bill when your mailbox is filled with the next set of bills.
This should cause the bills inside the mailbox to disappear.