Cybernator
CODE KEY IN . . . EFFECT . . .
1 D4BD-176F Start on level 3.1
2 D7BD-176F Start on level 3.2
3 D0BD-176F Start on level 3.3
4 D9BD-176F Start on level 4.1
5 D1BD-176F Start on level 4.2
6 D5BD-176F Start on level 5.1
7 D6BD-176F Start on level 5.2
8 DBBD-176F Start on level 6.1
9 FDBD-176F Start on level 7.3
10 FFBD-176F Start on level 7.4
11 F4BD-176F View the failed ending
12 F7BD-176F View the successful ending
13 62BF-17AF Start with lasers
14 62BF-17DF Start with homing missiles
15 62B4-1D6F Start with napalm
16 D4BF-1FDF Weapons start at level 2
17 D7BF-1FDF Weapons start at level 3
18 DFB1-17AF Start with 2 credits
19 D9B1-17AF Start with 6 credits
20 DBB1-17AF Start with 10 credits
21 C234-4FDD Infinite credits
22 D461-4D62 Only 2 P's needed for level 2 vulcan
23 D061-4FD2 Only 4 P's needed for level 3 vulcan
24 D761-4462 Only 3 P's needed for level 3 laser
25 D765-4DD2 Only 3 P's needed for level 3 missile
26 D465-4FD2 Only 2 P's needed for level 2 napalm
27 D065-4F62 Only 4 P's needed for level 3 napalm
28 D465-4462 Only 2 P's needed for level 2 punch
29 D765-47D2 Only 3 P's needed for level 3 punch
30 82C9-470C + 82C7-4FDC Protection against some hazards
31 DD3F-1406 Energy chip worth nothing
32 CD3F-1406 Energy chip worth more