Bladeforce
Level Editor:
To temporarily edit a level, enter one of the following codes at the
Player Name screen. This is the same editor used by the development
team, but the save feature has been disabled.
1. YTMHNPA - Training mission
2. YTMHNPB
3. YTMHNPC
4. YTMHNPD
5. YTMHNPE
6. YTMHNPF
7. YTMHNPG
8. YTMHNPH - Bonus level
The editor options screen has the following choices:
- Save file (this option is disabled)
- Paste (allows objects to be pasted)
- Delete (allows objects to be cut)
- Copy (allows objects to be copied)
- Stack (allows objects to be stacked on one another)
- Texture (allows an object's texture map to be changed)
- Paste Node (allows a game "screen" to be pasted)
- Copy Node (allows a game "screen" to be copied)
- Edit Node Y (default value)
- Quit (restarts the game)
While in an editor option, B cycles through actions, C executes the
current selection, X allows the current level to be played, and P
displays the editor option screen.