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Cybernator



CODE    KEY IN . . .    EFFECT . . .

1       D4BD-176F       Start on level 3.1
2       D7BD-176F       Start on level 3.2
3       D0BD-176F       Start on level 3.3
4       D9BD-176F       Start on level 4.1
5       D1BD-176F       Start on level 4.2
6       D5BD-176F       Start on level 5.1
7       D6BD-176F       Start on level 5.2
8       DBBD-176F       Start on level 6.1
9       FDBD-176F       Start on level 7.3
10      FFBD-176F       Start on level 7.4
11      F4BD-176F       View the failed ending
12      F7BD-176F       View the successful ending
13      62BF-17AF       Start with lasers
14      62BF-17DF       Start with homing missiles
15      62B4-1D6F       Start with napalm
16      D4BF-1FDF       Weapons start at level 2
17      D7BF-1FDF       Weapons start at level 3
18      DFB1-17AF       Start with 2 credits
19      D9B1-17AF       Start with 6 credits
20      DBB1-17AF       Start with 10 credits
21      C234-4FDD       Infinite credits
22      D461-4D62       Only 2 P's needed for level 2 vulcan
23      D061-4FD2       Only 4 P's needed for level 3 vulcan
24      D761-4462       Only 3 P's needed for level 3 laser
25      D765-4DD2       Only 3 P's needed for level 3 missile
26      D465-4FD2       Only 2 P's needed for level 2 napalm
27      D065-4F62       Only 4 P's needed for level 3 napalm
28      D465-4462       Only 2 P's needed for level 2 punch
29      D765-47D2       Only 3 P's needed for level 3 punch
30      82C9-470C + 82C7-4FDC   Protection against some hazards
31      DD3F-1406       Energy chip worth nothing
32      CD3F-1406       Energy chip worth more


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